Conventions in depth

Splinter Bids

A double jump in a new suit that agrees partner’s major, forces to game and shows a singleton or void in the suit bid.

Agree, force, and show shortness

A splinter is a game-forcing raise with about 13–16 support points and slam interest, and shows a singleton or void in the suit bid:

1♥ – 3♠, 4♣ or 4♦
Raises of hearts.
1♠ – 4♣, 4♦ or 4♥
Raises of spades.

Why show the shortage

Because it lets partner judge whether the high cards held are working or wasted. Honours opposite the shortness (a king or queen in the short suit) are largely wasted; honours in the other suits count in full. Opposite the right hand, opener may drive on, often via Roman Keycard Blackwood.

What happens next

Partner weighs the high cards in hand against the announced shortage and either drives on or settles for game:

Interested in slam
Partner begins showing controls, cheapest first and below game, a step-by-step exchange that confirms the keycards are present before committing.
Confident of slam
With real aces and control of the trump suit already, partner can skip the slow route and bid 4NT Roman Keycard Blackwood to count the keycards.
Not interested
With honours wasted opposite the shortage, partner passes game.

Why a double jump

The double jump keeps a splinter from being confused with a natural suit or a control cue-bid. With no slam interest at all, you would bid game instead.

The same jump is not confined to the plain 1M-then-jump sequence. It can be used whenever a major fit has just been agreed, in auctions that opened with a minor and in competition as well as after a 1♥ or 1♠ opening. The shortage and the game force mean the same wherever it appears.

After a transfer

Over partner’s 1NT the jump is available once a transfer has been accepted, with the roles the other way round: the trump suit is responder’s major, so the bid promises a six-card or longer suit rather than four-card support.

1NT – 2♦ – 2♥ – 3♠, 4♣ or 4♦
Six or more hearts, a singleton or void in the suit named, and game values: about 10 or more high-card points, with no limit above that.
1NT – 2♥ – 2♠ – 4♣ or 4♦
The same with spades. A jump to 4♥ is not shortness here: it shows five spades and five hearts.

Opener judges it exactly as above, counting honours opposite the shortage as wasted, and can ask for keycards; the trump suit is responder’s major, so the answer counts that suit’s king and queen.

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